All demand endpoints require the
demand-intent.read scope on your API key. Requests with a key missing this scope receive 403 insufficient_scope.What’s a demand signal?
Every demand endpoint is built from one of three underlying signal types, or a combination of them. Intent — a buyer clicked through to an eBay listing. This is the strongest proxy for purchase intent available without transaction data. Intent rows carry:redirects— total click-throughs in the perioddistinct_users— unique buyer reachmobile_share— fraction of intent from mobile devices (useful for listing-format decisions)
watch_count.
Momentum — a derived signal that measures whether interest is accelerating. It compares the recent daily pace to the 30-day baseline. Labels:
rising— recent pace is at least 20% faster than the 30-day baseline (momentum value 1.2 or above)steady— recent pace is within 20% of the baseline (between 0.8 and 1.2)cooling— recent pace has slipped more than 20% below baseline (below 0.8)null/unknown— no 30-day baseline is available yet
”What should I stock?”
Use the demand leaderboard to see which games have the highest buyer activity across the platform.?sort= to change how the leaderboard is ranked:
| Value | Ranks by | Best for |
|---|---|---|
intent (default) | Redirect volume | Finding the highest-traffic titles to source immediately |
watches | Watch count descending | Finding titles buyers want but can’t yet find at the right price |
momentum | Momentum ratio descending | Getting ahead of demand before it fully peaks |
”How is this specific game performing?”
Use the game profile endpoint to pull all three time periods —day, 7d, and 30d — side by side for a single title. Pass the game’s numeric id (from a catalog lookup or leaderboard row) as the path parameter.
404 if the game ID is unknown or disabled.
”What’s heating up?”
Use the trending endpoint to see games whose recent daily pace most exceeds their 30-day baseline. The response has the same leaderboard row shape as/demand-intent/games, but sort is forced to momentum — you cannot override it here.
”What are buyers waiting for?”
Use the watched endpoint to find games with high watch counts even when redirect intent is relatively low. These are titles where buyer demand exists but supply — or price — hasn’t yet met it.High watch count + low redirects is the clearest supply-gap signal in the API: buyers exist and are waiting, but aren’t finding listings they’ll act on.
”What condition should I sell in?”
Condition demand is available at three levels of granularity.Per-game condition breakdown
To find out whether buyers for a specific title want it loose, complete-in-box, new, or don’t have a preference:loose, cib, new, any) sorted by rank, each with watch_count, condition_share (this condition’s fraction of all alerts for the game), distinct_users, and mobile_share. The any condition represents buyers who set alerts without specifying a condition — they are effectively condition-indifferent.
Market-wide condition mix
To understand what condition the broader market is searching for right now:condition_share for each condition. Use this to inform your sourcing strategy at the portfolio level.
Top games wanted in a specific condition
To see which games buyers most want in a particular condition, use/demand-intent/conditions/{condition}:
{condition} are loose, cib, new, and any. The endpoint returns 404 for any other value. Rankings restart within each condition, so the same game can rank first in CIB and fifth in loose.
Search demand
Search demand is keyed by free-text query rather than game ID, because a single search like “chrono trigger snes” spans many potential listings across the catalog. Use these endpoints to understand what buyers are actively typing — and where supply gaps exist.| Value | Ranks by | Best for |
|---|---|---|
volume (default) | Combined search count | Highest-traffic queries overall |
momentum | 7d-vs-30d search pace | Searches gaining traction fast |
unmet | Zero-result share descending | Supply gaps and sourcing opportunities |
/searches:
”Which platforms are hot?”
Use the console leaderboard to see which platforms have the most buyer activity overall. This is useful if you trade across multiple systems and want to focus your sourcing budget on the most active markets.rank, redirect intent (volume and distinct-user reach), and momentum. The leaderboard can be sorted by intent (default) or momentum. To filter the game-level leaderboards by a specific platform, use the console_id values returned here.
Filtering by console
Most demand list endpoints accept a?console_id= parameter to focus the results on a single platform. This is useful when you specialize in a particular console or want to compare demand within one ecosystem.
/consoles endpoint to look up valid console IDs.
Period and date parameters
All demand list endpoints accept two time-control parameters:| Parameter | Values | Default | Notes |
|---|---|---|---|
period | day, 7d, 30d | 7d | Time window for the metrics |
date | ISO date string | Latest computed | Override the reference date |
meta always includes the resolved period, period_date, and sort so you can confirm which window your data reflects.
Next steps
Demand Games API
Full reference for all
/demand-intent/games endpoints and their parameters.Demand Searches API
Full reference for
/demand-intent/searches, trending, and unmet endpoints.Demand Conditions API
Full reference for condition breakdown and per-condition game rankings.
Demand Consoles API
Full reference for the console leaderboard and console profiles.