demand-intent.read scope and a valid Authorization: Bearer <token> header.
How condition demand is measured
Condition demand comes from notification alerts — watchlist saves where a buyer explicitly selects the condition they want before setting a price-drop alert. This captures both the game ID and the buyer’s desired condition in a single signal, making it the most precise source of condition-specific intent available. It is separate from search demand (which can carry condition keywords but is not tied to a game ID). Theany bucket is a derived condition: it represents alerts saved with no condition filter — an “indifferent” buyer who will accept any condition at the right price.
Condition ranks are computed per condition, not across the full catalog. The rank-1 game in
loose is the most-wanted loose title; the rank-1 game in cib is the most-wanted CIB title. The same game can rank #1 in loose and #5 in cib — the leaderboards are independent.GET /api/v1/demand-intent/conditions/
Returns a ranked leaderboard of games most wanted in the specified condition, for the selected period. Use this when you have inventory to list and want to know which condition will attract the most buyers.Valid condition values
Any other value for
{condition} returns 404 not_found.
Path parameters
string
required
The condition to filter by. Must be one of
loose, cib, new, or any.Query parameters
string
default:"7d"
The time window to aggregate over. One of
day, 7d, or 30d.integer
Filter results to games belonging to this console.
string
Override the target date. Defaults to the latest computed date. Format:
YYYY-MM-DD.integer
default:"25"
Page size. Capped by your plan’s
max_page_size.integer
default:"1"
Page number (page-mode pagination).
string
Cursor token for cursor-mode pagination. Pass
paginate=cursor to opt in.string
default:"page"
Set to
cursor for cursor-based pagination.Response
array
Paginated array of game rows ranked within the selected condition.
integer
The game’s rank within this condition’s leaderboard for the period. Ranking is per-condition and independent of other conditions.
object
object
Watchlist and alert metrics for this game in the selected condition.
integer
Number of active alerts for this game in this condition.
integer
Number of price-drop notification triggers for this game in this condition.
This condition’s share of all alerts across the game’s four conditions (0.0–1.0). This reflects how concentrated buyer demand for this game is on this particular condition — not this game’s share of the leaderboard.
integer
Unique users with an alert for this game in this condition.
Fraction of alert activity from mobile devices (0.0–1.0).
object
GET /api/v1/demand-intent/conditions/loose:
condition_share: 0.75 means 75% of all alerts for Chrono Trigger (across all four conditions) are for the loose version — buyers for this title strongly prefer to own the cartridge alone rather than wait for a boxed copy.